Choosing and Learning
by Inclusive Technology
Adam
Last Update 16 days ago

Article contents
- Overview
- Who's it for?
- What you get
- Before you start
- Using the software
- Activity types
- Adjustments & options
- Assessment & analysis tools
- System requirements
- Downloads and documentation
- Useful support articles
1. Overview
It contains over 18 structured activities that support:
- Understanding early concepts
- Making choices and showing preferences
- Developing eye‑gaze accuracy, dwell selection, and drag‑and‑drop skills
2. Who's it for?
- Eye‑gaze learners at early stages of access
- Teachers and classroom support staff
- Therapists and assistive technology professionals
- Learners developing cause‑and‑effect, choice‑making and early communication skills
3. What you get
- A suite of 18+ interactive eye‑gaze activities
- Built‑in options to adjust difficulty and access
- Analysis tools including video playback, heat maps and line traces
- Certificates and summary reports
4. Before you start
- Your eye‑gaze device is mounted and connected correctly (as described by the manufacturer)
- Eye‑gaze mouse control software is installed and working
- The learner has been calibrated successfully
- The screen is positioned comfortably and securely
5. Using the software
- The learner looks at an item
- A dwell selection or drag action is used
- A visible outcome or consequence occurs
Supporters can model language alongside the activity using the suggested core vocabulary.
6. Activity types
Focus on early decision‑making with clear consequences. Examples include:
- Our House – choosing the most suitable home
- Wash It Up! – sorting items into the correct place
- Trap Door – expressing likes and dislikes
- Understanding early concepts
- Expressing preferences
- Right/wrong choices
Linear Choices
Choices are presented one at a time, often using scrolling. Examples include:
- Wacky Weather – free choice with visual effects
- Call Me – choosing who to call
- My Story – creating a personalised story
- Scanning and navigation
- Free choice
- Early book access
Multiple Choices
Several options are shown at once. Examples include:
- Special Delivery – matching shapes, colours or numbers
- Getaway – copying patterns and sequences
- Simon Says – combining people, actions and comments
- Categorisation
- Visual discrimination
- Early expressive communication
- Dwell time adjustment – to make selection easier
- Mouse visibility – useful for staff observation, optional for learners
- Content customisation – characters, images or difficulty level
- Change the number of choices
- Control task complexity
- Add your own images or sounds
8. Assessment & analysis tools
- Video playback – review eye‑gaze behaviour
- Heat maps – see areas of concentrated gaze
- Line traces – view gaze paths during tasks
- Individual activities
- Summary reports (including date, duration and options used)
- Certificates showing learner choices and outcomes
10. System requirements
- Compatible with: Windows: 7 / 8 / 10 / 11
- Activation key delivered by email.
- An active internet is connection required for installation/activation.
11. Downloads and documentation
Important - make sure you download the correct installer for your activation key. Each version of the software has its own set of activation keys (e.g. you cannot use an English activation key with the French version of the software).
- Choosing and Learning Software (English)
- Choosing and Learning Software (French)
- Choosing and Learning Software (German)
- Choosing and Learning Software (Spanish)
- Choosing and Learning Software (Italian)
- Choosing and Learning Software (Polish)
- Choosing and Learning Guidebook
- Choosing and Learning Product Activation
- A Guide to Eye Gaze in the Classroom

Support article feedback form
